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The Fourth International
Conference on
Collaborative Virtual Environments
Sponsored
by:
ACM, SIGCHI,
SIGGROUP, SIGGRAPH
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Supported
by:
GI, Fraunhofer-FIT
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CVE 2002 is
an international conference dedicated to the design, development and use
of collaborative virtual environments (CVEs). It is the fourth international
conference in this bi-annual series, (the second supported by the ACM)
and attracts delegates from a wide range of fields. A CVE is a computer-based,
distributed, virtual space or set of places. In such places, people can
meet and interact with others, with agents, or with virtual objects. CVEs
might vary in their representational richness from 3D graphical spaces,
2.5D and 2D environments, to text-based environments. The instantiation
of the CVE is by no means limited to desktop devices, and might well include
mobile or wearable devices, public kiosks, immersive virtual reality interfaces,
or any combination of diverse, networked devices that facilitate inhabiting
a hybrid (physical/virtual) place, etc.
As
we move increasingly to a networked world, and with the promise of increased
and improved data-flow through broadband networks, we believe that collaborative
virtual environments will be of increasing importance in distributed collaboration.
The
aim of the CVE conferences is to inspire fruitful discussion and encourage
information flow between practitioners of different disciplines. Previous
CVE conferences (CVE'96, CVE'98 and CVE'2000) have attracted delegates
from computer science, psychology, artificial intelligence, communication,
sociology, education, architecture & urban planning, and cultural &
media studies.
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